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TOPIC: Develop a city to level 4.
Develop a city to level 4. 1 year ago #3808
I think it's too expensive to develop a city to level 4.
Level 1 provides: - two production units, - defensive turret, - 30 gold per day. Cost 400 gold. Level 2 provides: - two production units, - reinforcement of the defensive turret. Cost 200 gold. Level 3 provides: - a strong production unit, - reinforcement of the defensive turret. Cost 200 gold. Level 4 provides: - a strong unit (hero) for production, - reinforcement of the defensive turret. Cost 500 gold. In hard games, 100 gold makes a difference, and spending 500 gold for a slightly buffed turret and being able to produce a unit once every 4 turns is a mistake. I think we should lower the price to 200 gold for this upgrade. |
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Re: Develop a city to level 4. 1 year ago #3809
Lichking,
Perhaps the cost should have been: 200 300 400 so it would cost the same amount (900) to upgrade from L1 to L4. The reason L4 is expensive is because Heroes have 0 upkeep AND they provide very good battle skills (leadership / fear) that apply to all units in a stack. Plus you also get access to the best non-hero unit for your side in L4 cities. That cost also helps make the Rune Warlords who have gold and engineering as their major/minor skills more useful. KGB |
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Re: Develop a city to level 4. 1 year ago #3810
200, 300 and 400 is good proposition.
Access to the best non-hero unit for your side it's already in L3 cities. |
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