Puzzle Quest PC/Wii/PS2 Spell List

Spell Casting Success Calculator

Note: These pages are for the Nintendo DS and PSP versions of the game. Other versions may have significant differences.

Spell List | Item List | Rune List

Note: These pages are for the XBox 360 expansion version of the game. Other versions may have significant differences.

Spell List | Item List | Rune List

Note: These pages are for the PC/Wii/PS2 version of the game. Other versions may have significant differences.

Spell List | Item List | Rune List


Filter Spells

Spells

Spell Green Red Yellow Blue Cooldown Learn via

Archery

Does damage equal to half your enemy's Yellow Mana
Your turn does not end if Yellow Mana is 15+

06100 3 turns Centaur

Banefire

Destroys all Red Gems, and adds +1 to Fire Mastery for each one
You gain full effect for each gem destroyed

0500 none Can't learn

Banefrost

Destroys all Blue Gems, and adds +1 to Water Mastery for each one
You gain full effect for each gem destroyed

0005 none Can't learn

Banequake

Destroys all Green Gems, and adds +1 to Earth Mastery for each one
You gain full effect for each gem destroyed

5000 none Can't learn

Banestorm

Destroys all Yellow Gems, and adds +1 to Air Mastery for each one
You gain full effect for each gem destroyed

0050 none Can't learn

Battle Cry

Randomly creates a +5 Skull
Your turn does not end if Red Mana is 15+

0640 none Warrior level 1

Berserk Rage

Turns Red Gems into Skulls
Your turn does not end if Red Mana is 15+

6
9
10
15
0
0
0
0
3 turns Warrior level 20,
Minotaur King

Besiege

Destroys a random 3x3 grid of gems
You gain the full effects for all gems destroyed

6060 none Catapult

Bloodlust

Adds +12 to Red Mana
After receiving your mana, the turn ends

5055 none Warrior level 10

Bone Avatar

Adds points equal to your Green Mana to your Battle skill
Reduces your Green Mana to zero

15447 none Necromancer

Bone Strike

Reduces your enemy's Green Mana to 0
Your turn does not end if their Green Mana is 10+

12007 none Skelotaur

Breathe Fire

Does 1 point of damage for every point of your Red Mana
Reduces your Red Mana to zero

037150 3 turns Dragon Spider (mount spell)

Breathe Ice

Does 1 point of damage for every point of your Blue Mana
Reduces your Blue Mana to zero

001025 3 turns Can't learn

Breathe Plague

Does 1 point of damage for every point of your Yellow Mana and inflicts Disease for 20 turns
Reduces your Yellow Mana to zero

003012 3 turns Can't learn

Breathe Poison

Does 1 point of damage for every point of your Green Mana and inflicts Poison for 20 turns
Reduces your Green Mana to zero

300120 3 turns Can't learn

Burial

Turns all Skulls and Gold Coins into Green Gems
After gems are transformed, the turn ends

612012 3 turns Doomknight

Burn

Turns all Green Gems into Red Gems
After gems are transformed, the turn ends

4600 2 turns Imp

Call Lightning

Destroys a selected column of gems
You gain the full effects for all gems destroyed

6096 none Druid level 6

Call the Horde

Destroys all Green and Red Gems
Adds +1 to Red Mana, Green Mana, and Life Points for every gem destroyed

003730 2 turns Orc Lord

Calm

Removes all status effects on both players
Your turn does not end if Blue Mana is 10+

0023 none Druid level 4

Cauterize

Adds +1 to Life Points for every Red Gem in play
Red Gems are not destroyed

0608 none Wizard level 20

Challenge

Adds +50% to damage on both players for 6 turns
Your turn does not end if Yellow Mana is 15+

0660 none Knight level 3

Channel Air

Adds +5 to Yellow Mana
Your turn does not end

3
4
3
4
0
0
3
4
none Druid level 2,
Undead Dragon

Channel Earth

Adds +5 to Green Mana
Your turn does not end

0444 none Swamp Dragon

Channel Fire

Adds +5 to Red Mana
Your turn does not end

3
4
0
0
3
4
3
4
none Wizard level 2,
Flame Dragon

Channel Water

Adds +5 to Blue Mana
Your turn does not end

4440 none Frost Dragon

Chaos Bolt

Does damage equal to the mana of a random Mana Reserve
The respective Mana Reserve is reduced to zero

12121212 none Arboleth

Charge!

Destroys a selected row of gems and does 5 points of damage
You gain the effects of every gem destroyed

6
9
6
9
6
9
6
9
none Knight level 12,
Minotaur

Charm

All Skulls in play are destroyed
Adds +1 to Life Points for every Skull destroyed

00109 none Harpy

Chill Touch

Reduces all your enemy's Mana Reserves by 3
Adds +5 to your Green Mana

0770 none Skeleton,
Wight

Chivalry

Raises all Mana Reserves to full on both players
Removes all status effects on both players

16161616 3 turns Knight level 40

Cleansing

Causes all gems in play to be cleared and replaced
After the board is reset, the turn ends

0099 5 turns Druid level 40

Cleave

Does 1 point of damage for every Yellow Gem in play
All Yellow Gems in play are destroyed

0960 1 turn Warrior level 5

Conflagration

Turns all gems of the selected type into Red Gems
Any type can be selected, including Skulls or Gold

12121212 2 turns Fire Giant

Consume Mana

Destroys all Mana Gems of a random color
You gain the full effects for all gems destroyed

9999 1 turn Arboleth

Courage

Removes all status effects on you
Your turn does not end if Blue Mana is 10+

0222 none Knight level 8

Dark Bolt

Blinds the target for 1 turn
Also drains 5 points of Yellow and Red Mana

120012 2 turns Necromancer

Death Dive

Does 3 points of damage to enemy
Plus an additional +1 for every Yellow Gem in play

09130 none Griffon (mount spell)

Death Gaze

Does damage equal to half of enemy's current Life Points
Randomly creates a Skull for every 5 damage done (max limit of 10)

453000 1 turns Liche

Deathbringer

Randomly creates Skulls equal to one third your Red Mana
No more than 10 Skulls will be created

81688 3 turns Warrior level 30

Deathsting

Causes Poison on your enemy for 8 turns
Plus additional damage equal to your Red Mana

88160 none Can't learn

Divine Right

Destroys all Purple Stars
You gain the full effects for all gems destroyed

0
0
0
0
6
9
6
9
none Knight level 2,
Knight

Double Roar

Turns all Yellow and Red Gems into Skulls
After gems are transformed, the turn ends

025150 1 turn Can't learn

Duplicate

Duplicates an enemy item and gives it to you
The enemy item is not destroyed

100010 none Can't learn

Earthpower

Destroys all Green Gems
You gain the full effects for all gems destroyed

0777 none Druid level 15

Eat Skulls

Destroys all Skulls, doing no damage for destroyed Skulls
Adds +1 to Battle for every Skull destroyed

12007 none Zombie

Energize

Adds +25 to Life Points
Reduces your Mana Reserves to zero

20202020 none Can't learn

Enrage

Adds your Red Mana total to your Battle skill for 8 turns.
Your turn does not end after casting this spell.

2
3
3
6
9
9
0
0
0
0
0
0
none Warrior level 8,
Orc,
Wolfrider

Entangle

Enemy loses 1 turn
Plus an additional turn for every 20 of your Green Mana

12
18
0
0
12
18
0
0
3 turns Druid level 3,
Elven Guard

Evaporate

Turns all Blue Gems into Yellow Gems
After gems are transformed, the turn ends

0503 2 turns Druid level 7

Favor

Gives a 50% chance to add +1 to Life Points for each Experience point received
Lasts for 8 turns, plus an additional turn for every 6 of your Yellow Mana

0068 none Knight level 7

Finger of Death

Turns a selected grid into a +5 Skull
After gem is transformed, the turn ends

8888 none Wizard level 30

Fire Bolt

Does 4 points of damage to enemy
Plus an additional +1 for every 8 Red Mana

0440 none Wizard level 1

Fire Bomb

Attaches a Firebomb to your opponent for 12 turns
If Red Mana is 12 or higher, the Firebomb explodes doing 5 damage

01570 none Dark Dwarf

Fire Shield

Protects against 1 point of damage whenever you receive 2 or more damage
Lasts for 8 turns, plus an additional turn for every 3 of your Red Mana

0506 none Wizard level 3

Fire Siphon

Reduces your enemy's Red Mana to zero
Adds +1 to Life Points for every Red Mana reduced

64860 none Fire Elemental

Fireball

Destroys a selected 3x3 grid of gems, gaining full effects for all gems destroyed
Plus an additional 8 damage

0960 2 turns Wizard level 10

Flame Cannon

Explodes 4 random Gems on the grid, destroying other gems around them
You gain the effects of every gem destroyed

30990 none Dark Dwarf

Flaming Avatar

Adds points equal to your Red Mana to a random Skill
Reduces your Red Mana to zero

525510 none Wizard level 50

Flaming Skulls

Turns Green Gems into Skulls
Turns Blue Gems into Red Gems

4943 3 turns Wizard level 15

Forest Fire

Does 6 points of damage to enemy
Plus an additional +1 for every 4 Red Mana

0680 none Druid level 5

Freeze

Turns Red Gems into Blue Gems
Adds +1 to Blue Mana for every transformed gem

4006 2 turns Frost Giant

Frostbite

Does 1 point of damage for every Blue Gem in play
Destroys all Blue Gems

00913 2 turns Frost Giant

Gemberry

Adds +5 to Life Points
Plus an additional +1 for every 4 Blue Mana

0
0
0
0
4
6
6
9
none Druid level 1,
Elven Guard

Gust of Wind

Turns 5 random gems into Yellow Gems
Plus an additional gem for every 8 Yellow Mana

0065 2 turns Druid level 8

Hand of Power

Adds +2 to damage for 10 turns
This effect may be stacked two times

5270 2 turns Wizard level 6

Haste

Does 4 points of damage to your enemy whenever you get an extra turn
Lasts for 10 turns, plus an additional turn for every 5 of your Yellow Mana

0065 none Wizard level 4

Headbutt

Destroys all Red Gems, and your enemy loses 1 turn
Plus an additional turn for every 8 Red Gems destroyed

91800 3 turns Orc Lord

Heat Sink

Reduces your enemy's Red Mana by 8
and gives it to you

3003 none Wizard level 8

Hide

Adds +100% to damage
Lasts until you receive damage

7047 none Goblin,
Scorpion (mount spell)

Howl

Adds +4 to Green Mana, and causes Fear for 5 turns
Plus an additional turn for every 5 Yellow Mana

09120 none Wolf (mount spell)

Hurl Goblin

Destroys a random gem
You gain the gem's full effect plus 20x the gem's effect

01860 none Gobshooter

Iron Strike

Destroys all Green Gems, and destroys all gems around Green Gems
You gain the full effects for all gems destroyed

45151515 5 turns Iron Golem

Knight Lord

Doubles the number of Purple Stars in play
After gems are transformed, the turn ends

6066 2 turns Knight level 20

Lava Core

Adds +12 to maximum Red Mana
Your turn does not end

122400 none Wizard level 40

Light

Causes Blind on your enemy for 2 turns
Plus an additional turn for every 8 Yellow Mana

06100 2 turns Wizard level 7

Lightning Storm

Destroys a selected column and the two adjacent columns
You gain the full effects for all gems destroyed

1201812 none Druid level 25

Mana Burn

Reduces your enemy's Mana Reserves by 5
Your turn does not end if Red Mana is 8+

4600 none Wizard level 5

Meteor Storm

Turns 8 random gems into Red Gems
You gain the full effects for all gems transformed

101460 2 turns Wizard level 25

Nature's Wrath

Turns all Green gems into random Wildcards
After gems are transformed, the turn ends

250010 5 turns Druid level 50

Paladin's Aura

Adds +2 to all Mana reserves at the beginning of each turn
Lasts 8 turns, plus an additional turn for every 5 Yellow Mana

00129 none Knight level 50

Petrify

Enemy loses 2 turns
Plus an additional turn for every 20 of your Green Mana

361800 3 turns Medusa

Promotion

Turns all gems of the selected type into Purple Stars
Any type can be selected, including Skulls or Gold

8888 2 turns Knight level 10

Rabid Bite

Does 4 points of damage and causes Disease on your enemy for 5 turns
Plus an additional turn for every 5 Blue Mana

12009 none Giant Rat (mount spell)

Rain of Fire

Does 1 point of damage to enemy for every Red Gem in play
Destroys all Red Gems

121800 none Fire Giant

Regeneration

Adds +4 to Life Points
Your turn does not end

00010 none Troll

Reincarnation

Turns all Purple Stars, Gold, and Skulls into random Mana Gems
You gain no effect for the gems transformed

9999 5 turns Druid level 30

Reinforcements

All Gold Coins in play are destroyed
Adds +1 to Life Points for every Gold Coin destroyed

00139 1 turn Imperial Guard

Rend

Does 5 points of damage to enemy
Your turn does not end

9390 none Wyvern (mount spell)

Revenant

Doubles your Battle skill
Your Battle returns to normal when combat is completed

1025200 none Warrior level 50

Sanctuary

Adds +5 Resistance to a random mana type
Resistance lasts until the end of combat

8084 none Druid level 10

Scavenge

Destroys all Gold
You gain full effects for all gems destroyed

5040 1 turn Can't learn

Sense Blood

Destroys all Red and Blue Gems
Adds +2 Experience for each Gem destroyed

013018 2 turns Gnoll

Singing Blades

Reduces your enemy's Mana Reserves by 4 whenever you do damage
Lasts for 5 turns, plus an additional turn for every 2 of your Yellow Mana

0860 none Warrior level 40

Sinkhole

Adds Green Mana to enemy equal to enemy's current Green Mana
Reduces your enemy's other Mana Reserves by half

4800 none Can't learn

Sneak Attack

Does 3 points of damage to enemy
Your turn does not end

7700 none Thief

Soar

Turns all Green and Blue Gems into Yellow Gems
Your turn does not end if Yellow Mana is 15+

5065 3 turns Can't learn

Soul Swap

Swaps mana reserves with your enemy
Does not end your turn

901827 none Arkliche

Spectral Force

Your enemy loses 3 turns
Does 10 points of damage to enemy if Blue Mana is 35+

70045 4 turns Wight

Spin Attack

Destroys gems around a selected gem
You gain full effects for all gems destroyed

6800 none Warrior level 3

Spit Poison

Causes Blind and Poison on your enemy
Lasts for 3 turns, plus an additional turn for every 12 Blue Mana

1010018 1 turn Sea Serpent

Steal

Reduces the enemy's Gold by 25, and gives it to you
This effect is permanent

0099 none Thief

Stomp!

Destroys all Green Gems, and your enemy loses 1 turn
You gain full effects for all gems destroyed

012012 2 turns Hill Giant

Stone Gaze

Turns Green Gems into Skulls
Your turn does not end if Green Mana is 15+

90018 2 turns Medusa

Stun

Does 5 points of damage to enemy, and your enemy loses 1 turn
Plus an additional +1 damage for every 8 Red Mana

6500 2 turns Knight level 4

Submerge

Doubles your Blue Mana
Reduces your enemy's Yellow Mana by half

0069 none Sea Serpent

Summon Tempest

Destroys 2 random columns of gems
You gain full effects for all gems destroyed

0855 none Warrior level 15

Swallow Whole

Does 4 points of damage to enemy
Plus an additional +1 for every 1 of enemy's Green Mana, unaffected by Battle

30770 none Sandworm (mount spell)

Swarm

Destroys all Yellow Gems
Adds +1 to Morale and Life Points for every gem destroyed

002213 1 turn Giant Wasp

Swoop

Reduces your enemy's Yellow Mana by half
Your turn does not end if Yellow Mana is 14+

06120 none Giant Bat

Sword Of Bane

Does damage equal to your Green Mana
Reduces your Green Mana to zero

15151515 1 turn Doomknight

Sword Of Sirian

Does damage equal to your Yellow Mana
Drops your Yellow Mana to zero

10101010 1 turn Knight level 30

Tail Whip

Does 10 points of damage to enemy
Your turn does not end

12550 none Can't learn

Taunt

Reduces a random Mana Reserve from enemy by 8
Plus an additional +1 for every 10 Yellow Mana

0666 none Imp

Throw Axe

Does 4 points of damage to enemy
Plus an additional +1 for every Skull in play

6800 1 turn Warrior level 7

Thrust

Destroys a selected gem
You gain full effect for the gem destroyed

0
0
6
9
0
0
6
9
none Knight level 1,
Knight

Thump!

Does 10 points of damage to the enemy
Unaffected by Battle

02200 none Hill Giant,
Ogre Mage,
Ogre

Trample

Does damage equal to half your Green Mana to enemy
Does 1 point of damage minimum

7
10
7
10
0
0
0
0
none Knight level 5,
Centaur

Vampirism

Does 5 points of damage to enemy and gives it to you
Plus an additional +1 for every 10 Red Mana

01290 none Vampire Bat

Vigil

Adds +3 to all of your Mana Reserves whenever you match 4 or 5 gems
Lasts 8 turns, plus an additional turn for every 5 Blue Mana

0068 none Knight level 15

Wake the Dead

Turns 1 Skull into 1 +5 Skull for every 5 Green Mana
After gems are transformed, the turn ends

15006 none Liche,
Skeleton

Wall of Fire

Damage is applied to Red Mana instead of Life Points
Lasts until Red Mana is zero and reduces your Red Mana by 2 per turn

9
13
6
9
0
0
0
0
none Wizard level 12,
Fire Elemental

Wall of Thorns

Applies damage to Green Mana instead of Life Points
Lasts until Green Mana is zero and reduces your Green Mana by 2 per turn

6009 none Druid level 12

Web

Your enemy loses a turn
Plus an additional turn for every 12 Yellow Mana

120180 3 turns Giant Spider (mount spell)

Whirlwind

Destroys all Yellow Gems
You gain full effects for all gems destroyed

7707 none Druid level 20

Wild Lore

Destroys all Yellow and Blue Gems
Adds +1 to Experience for every gem destroyed

0088 none Warrior level 2

Wild Magic

Turns 4 random gems into Wildcards
If all your Mana Reserves are 12+, your turn does not end

12121212 1 turn Ogre Mage

Wing Buffet

Destroys all Yellow Gems, and your enemy loses 2 turns
Plus an additional turn for every 8 Yellow Gems destroyed

100220 3 turns Can't learn

Word of Power

Causes Stun for 2 turns and causes Blind for 6 turns
Causes Fear for 8 turns

20202020 3 turns Can't learn

Zap

Does 5 points of damage to enemy
Plus an additional +1 for every 8 Red Mana

010100 none Imp