Puzzle Quest XBox Expansion Item List

Spell Casting Success Calculator

Note: These pages are for the Nintendo DS and PSP versions of the game. Other versions may have significant differences.

Spell List | Item List | Rune List

Note: These pages are for the XBox 360 expansion version of the game. Other versions may have significant differences.

Spell List | Item List | Rune List

Note: These pages are for the PC/Wii/PS2 version of the game. Other versions may have significant differences.

Spell List | Item List | Rune List


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Items

Note: Rarity is a number from 0 to 8, representing how hard it is to find the item at a shop. 0 = not buyable, 1 = very rare ... 8 = very common.
Thanks to eishin on the GameFAQs message board for the info.

Item Type Cost Rarity Requirement Version

Adamantine Gate

Gives a 75% chance to protect against 4 points of damage whenever you receive 5 or more damage

weapon 500 0 none Base Game

Amulet of Blood

Adds +1 to Red Mana for every point of Experience you receive

head 1280 0 none Base Game

Antharg's Blade

Inflicts Disease for 8 turns and doubles damage on every hit

weapon 2000 0 none Expansion

Antharg's Crown

Doubles all green and blue Mana earned

head 2000 0 none Expansion

Antharg's Robe

Halves all incoming damage greater than 1 point (rounding down)

body 2000 0 none Expansion

Archdruid's Staff

Adds +1 to Green and Yellow Mana whenever any spell is cast

weapon 680 2 air 5 Base Game

Arkliche Ring

Generates a point of each color Mana for every 3 points of Experience you receive

misc 2400 2 earth 20 Base Game

Arkliche Staff

Reduces the enemy's Experience Points by 2 for every point of damage you do

weapon 1560 0 earth 20 Base Game

Armor of Minogoth

Protects against 1 point of damage whenever you receive 2 or more damage, and adds +15% to Earth Resistance

body 2250 0 none Base Game

Assassin's Cloak

Creates a Skull for every 3 Gold you receive when matching Gold coins

body 1250 1 cunning 20 Expansion

Axe of Doom

Adds +1 to damage and destroys all Red Skulls whenever you do 3 or more damage

weapon 1000 0 none Base Game

Axe of Red-Axe

Adds +5 to Fire Resistance and Fire Mastery. Adds +2 to damage whenever you do 3 or more damage

weapon 2500 0 none Base Game

Bane's Cloak

Gives a 1% chance per 3 points of Water Mastery to add +10 to Life Points at the start of each of your turns

body 0 0 none Base Game

Bane's Crown

Adds +1 to Battle, Cunning and Morale for every 3 points of Air Mastery

head 0 0 none Base Game

Bane's Shield

Adds +1 to all Resistances for every 3 points of Earth Mastery

misc 0 0 none Base Game

Bane's Sword

Adds +1 to damage for every 3 points of Fire Mastery whenever you do 3 or more damage

weapon 0 0 none Base Game

Banner of Purity

Does 2 points of damage to evil creatures whenever they cast a spell

misc 1000 1 level 9 Expansion

Black Staff

Adds +4 to damage for each of your Mana Reserves that are full whenever you hit for 3 or more damage

weapon 1430 1 level 10 Base Game

Blade of Terror

Gives a 40% chance to inflict Fear for 3 turns whenever you do 3 or more damage

weapon 800 2 level 8 Expansion

Bloodstone Cloak

Adds +1 to Blue and Green Mana for every 3 Red Mana you gain

body 1000 2 water 7 Expansion

Bloodstone Helm

Adds +1 to Blue and Green Mana for every 3 Red Mana you gain

head 1000 2 water 6 Expansion

Boiling Oil

Adds +4 to damage whenever there are 8 or more Red Gems in play

misc 500 0 none Base Game

Bonefire Helm

Adds +1 to Green Mana for every 2 Red Mana you gain

head 1230 1 earth 13 Base Game

Boots of Silence

Adds +1 to Blue Mana for every 3 Gold you receive

misc 450 4 cunning 5 Expansion

Broken Shield

Gives a 10% chance to protect against 1 point of damage whenever you receive 2 or more damage

misc 0 0 none Base Game

Buttress Wall

Adds +100 to your total Life Points

body 500 0 none Base Game

Carapace

Protects against 1 point of damage and randomly creates a Red Gem whenever you receive 2 or more damage

body 0 0 none Base Game

Centaur's Bow

Adds +1 to damage and +1 to Yellow Mana whenever you hit for 3 or more damage

weapon 720 2 air 5 Base Game

Chainmail Armor

Gives a 50% chance to protect against 1 point of damage whenever you receive 2 or more damage

body 445 3 battle 5 Base Game

Chainmail Coif

Gives a 50% chance to protect against 1 point of damage whenever you receive 2 or more damage

head 435 3 battle 5 Base Game

Chainmail Leggings

Gives a 50% chance to protect against 1 point of damage whenever you receive 2 or more damage

misc 410 3 battle 5 Base Game

Chameleon Ring

You become Hidden for 3 turns whenever you match 4 or 5 gems

misc 1250 1 cunning 20 Expansion

Chaos Skin

Adds +5 to Life Points whenever your enemy casts a spell

body 0 0 none Base Game

Circlet Of Skulls

Gives a 50% chance to create a random skull at the start of each of your turns

head 1260 2 level 15 Base Game

Crest of Sartek

Adds +2% to all Resistances when you match 4 gems and +5% to all Resistances when you match 5 gems.

head 0 0 none Base Game

Darkblade

Adds +1 to damage for every 2 Skulls in play whenever you do 3 or more damage

weapon 980 2 cunning 7 Expansion

Death Shroud

Creates a +5 Skull for every 8 points of damage that you take (max of 3 per turn)

body 1020 2 earth 5 Base Game

Doomknight Armor

Protects against 1 point of damage whenever you receive 2 or more damage, and adds +10% to Earth Resistance

body 1950 1 earth 12 Base Game

Doomknight Helm

Protects against 1 point of damage whenever you receive 2 or more damage, and adds +2 to all Green Mana found

head 1950 1 earth 12 Base Game

Dragon Scales

Reduces any damage of 2 or less to zero

body 0 0 none Base Game

Dragon's Claw

Reduces your enemy's Yellow Mana by 2, adds +2 to Yellow Mana and adds +3 to damage whenever you do 3 or more damage

weapon 500 0 none Base Game

Dragonslayer

Adds +5 to damage against Dragons whenever you do 3 or more damage

weapon 1100 1 level 10 Expansion

Drowning Helm

Gives +10 to Blue Mana at the beginning of each combat

head 650 0 water 2 Base Game

Druid's Staff

Adds +1 to Green Mana whenever any spell is cast

weapon 300 4 level 2 Base Game

Dugog's Club

Gives a 20% chance to add +12 points of damage whenever you do damage

weapon 800 0 none Base Game

Dwarven Axe

Adds +10% to Earth Resistance, and adds +1 to damage whenever you hit for 3 or more damage

weapon 900 0 none Base Game

Dwarven Sigils

Adds +1 to damage when matching Skulls

misc 1000 2 none Expansion

Earthblood Cloak

Adds +2% to Earth Resistance whenever your enemy casts a spell

body 1200 0 none Base Game

Elcor's Ring

Removes any Poison or Disease at the start of your turn

misc 890 1 cunning 7 Expansion

Elemental Gem

Adds +2 to all of your Mana Reserves for each of your Mana Reserves that are full at the start of each of your turns

head 1340 0 none Base Game

Elven Bow

Adds +2 to Green and Yellow Mana whenever you do 2 or more damage

weapon 270 3 earth 5 Base Game

Elven Helm

Base Game: Adds +1% to Earth Resistance for each point of Green Mana over 5

Expansion: Adds +1% to Earth Resistance for each point of Green Mana over 5 [Max +50%]

head 1235 2 earth 12 Base Game

Elven Plate

Gives an 80% chance to protect against 1 point of damage and generate +2 Green Mana whenever you receive 2 or more damage

body 1890 1 earth 10 Base Game

Erik's Bow

Adds +1 to damage plus an additional +1 for every 8 of your levels whenever you do 3 or more damage

weapon 1200 0 none Base Game

Extra Head

Gives an extra turn whenever you receive Gold

head 0 0 none Base Game

Fire Moat

Doubles all Red Mana found and adds +1 to all damage

misc 500 0 none Base Game

Firewalker's Staff

Base Game: Adds +5% to Fire Resistance, and adds +1 to damage for every 4 of your Red Mana whenever you do 3 or more damage

Expansion: Adds +5% to Fire Resistance, and adds +1 to damage for every 8 of your Red Mana whenever you do 3 or more damage

weapon 1200 2 fire 8 Base Game

Flameblade

Adds +1 to damage for every 2 Red Gems in play whenever you do 3 or more damage

weapon 1975 1 fire 10 Base Game

Flaming Helm

Gives +8 to Red Mana at the beginning of each combat

head 625 2 fire 2 Base Game

Frostblade

Adds +1 to damage for every 2 Blue Gems in play whenever you do 3 or more damage

weapon 1950 1 water 10 Base Game

Frozen Staff

Base Game: Gives a 1% chance per point of your Blue Mana that your enemy will lose a turn whenever you do 2 or more damage

Expansion: Gives a 1% chance per 3 points of your Blue Mana that your enemy will lose a turn whenever you do 2 or more damage

weapon 1330 2 water 8 Base Game

Full Plate Armor

Gives a 100% chance to protect against 1 point of damage whenever you receive 2 or more damage

body 1675 1 morale 10 Base Game

Full Plate Boots

Gives a 100% chance to protect against 1 point of damage whenever you receive 2 or more damage

misc 1600 1 morale 10 Base Game

Full Plate Helm

Gives a 100% chance to protect against 1 point of damage whenever you receive 2 or more damage

head 1650 1 morale 10 Base Game

Ghoul Claw

Drains an enemy's Green and Blue Mana by 1 point for every 2 damage done and gives it to you

weapon 200 0 none Expansion

Ghoulstone

Adds +10% to all Resistances when fighting a Ghoul or Ur-Ghoul

misc 500 0 none Expansion

Giant Maul

Adds +4 to damage whenever you do 3 or more damage

weapon 280 0 battle 20 Base Game

Giant Stinger

Gives an 80% chance to cause Poison, and adds +2 to damage whenever you do 2 or more damage

weapon 200 0 none Base Game

Gnoll Pack

All points of Experience and Gold gained are added to a random skill

misc 0 0 none Base Game

Gnollkryss

Adds +1 to current and maximum Life Points for every 4 points of damage you do

weapon 1460 1 cunning 10 Base Game

Great Axe

Gives a 50% chance of an extra turn whenever you do 5 or more damage

weapon 480 2 level 10 Base Game

Great Mang

Gives a 25% chance to reduce your enemy's Red Mana to zero whenever you hit for 3 or more damage

weapon 680 2 battle 10 Base Game

Great One's Horn

Adds +8 to your Cunning, Battle and Morale skills

misc 1760 0 none Base Game

Greater Troll Ring

Adds +2 to Life Points if Blue Mana is 9+ at the start of each of your turns

misc 980 2 level 8 Base Game

Griffon Shield

Adds +3 to damage whenever you do 3 or more damage if your mount is a Griffon

misc 1050 1 level 9 Expansion

Gruulkar's Shield

Adds +1 to your Battle skill whenever you receive 2 or more damage

misc 1360 0 none Base Game

Halberd

Deals double damage if your opponent has less than 25% Life Points

weapon 675 4 battle 11 Base Game

Harpy's Claw

Reduces your enemy's Red and Yellow Mana by 1, and gives it to you, for every 3 damage you do

weapon 200 0 none Base Game

Harpy's Crown

Whenever you receive 5 or more damage, your Air Resistance increases by +1%

head 875 2 air 10 Base Game

Harpy Helm

Gives a 50% chance to inflict Terror for 2 turns whenever you do 3 or more damage

head 1800 2 level 14 Expansion

Heavenly Orb

Adds Air Resistance equal to half your Yellow Mana

misc 750 2 morale 5 Base Game

Heirophant's Staff

Adds +2 to Green and Yellow Mana whenever any spell is cast

weapon 1300 1 air 10 Base Game

Helm of the Ram

Adds +2 to damage whenever you do 3 or more damage

head 715 3 none Base Game

High Tower

Adds +3 to damage whenever you do 3 or more damage

head 0 0 none Base Game

Holy Lance

Base Game: Adds +1 to damage for every 4 of your Yellow Mana whenever you do 3 or more damage

Expansion: Adds +1 to damage for every 7 of your Yellow Mana whenever you do 3 or more damage

weapon 1600 1 morale 12 Base Game

Horn of Frost

Adds +5 to damage if Blue Mana is 20+ whenever you do 3 or more damage

misc 1485 2 water 6 Base Game

Horn of Triumph

Gives +50 to Experience whenever you win a combat

misc 320 3 none Base Game

Horned Helm

Adds +3 to Red Mana whenever your enemy casts a spell

head 515 1 morale 10 Base Game

Huge Fangs

Gives a 25% chance to cause Poison, and adds +4 to damage whenever you do 6 or more damage

weapon 200 0 none Base Game

Huge Stinger

Gives an 80% chance to cause Poison, and adds +6 to damage whenever you do 2 or more damage

weapon 200 0 none Base Game

Imperial Armor

Gives +2 Experience every time you receive 2 or more damage

body 625 4 morale 10 Base Game

Imperial Helm

Has a 20% chance to reduce any incoming damage of 2 or higher to a single point of damage

head 960 5 morale 5 Base Game

Iron Fists

Adds +2 to damage whenever you do any damage

weapon 200 0 none Base Game

Iron Gate

Gives a 75% chance to protect against 3 points of damage whenever you receive 4 or more damage

weapon 500 0 none Base Game

Iron Skin

Adds +1 to Green Mana when you receive damage, and protects against 1 point of damage whenever you receive 2 or more damage

body 200 0 none Base Game

Jarl's Cloak

Adds +2 to Blue Mana whenever you gain Blue Mana

body 850 0 none Base Game

Jarl's Hammer

Does 2 points of damage to your enemy whenever you receive 2 or more Blue Mana

weapon 780 0 none Base Game

Jotun's Boots

Adds +1 to other Mana Reserves whenever you receive 2 or more Red Mana

misc 500 0 none Base Game

Jotun's Helm

Adds +1% to Fire Resistance whenever you receive 3 or more Red Mana

head 950 0 none Base Game

Key of Power

Adds +4 to your Earth, Fire, Water, and Air Mastery skills

misc 846 0 none Base Game

Khazrimi Key

Adds +2 to Green Mana whenever your enemy casts a spell

misc 1150 0 none Base Game

Lance

Adds +1 to damage whenever you do 3 or more damage

weapon 40 8 morale 5 Base Game

Leather Armor

Gives a 25% chance to protect against 1 point of damage whenever you receive 2 or more damage

body 160 4 none Base Game

Leather Boots

Gives a 25% chance to protect against 1 point of damage whenever you receive 2 or more damage

misc 140 4 none Base Game

Leather Helm

Gives a 25% chance to protect against 1 point of damage whenever you receive 2 or more damage

head 155 4 none Base Game

Lichebane Charm

Adds +6 to damage done against Liches and Arkliches whenever you do 3 or more damage

head 2500 0 none Base Game

Lifeward Gem

Adds +4 to Life Points at the start of your turn if Life Points are 20 or lower

misc 650 2 water 7 Expansion

Longbow

Adds +3 to Yellow Mana whenever you do 3 or more damage

weapon 120 3 none Base Game

Longsword

Adds +4 to your Battle skill

weapon 110 0 none Base Game

Lucky Stones

Adds +6 to your Cunning skill

misc 345 4 none Base Game

Lysean Crown

Adds +5 to your Morale skill

head 520 3 level 10 Base Game

Mage Tower

Adds damage equal to half your highest Mana Reserve whenever you do 2 or more damage

head 0 0 none Base Game

Mana Node

Adds +5 to all skills whenever an enemy casts a spell

misc 500 0 none Base Game

Massive Club

Adds +3 to Earth Mastery, and adds +3 to damage whenever you do 3 or more damage

weapon 910 0 none Base Game

Massive Wall

Adds +200 to your total Life Points

body 500 0 none Base Game

Mechanical Axe

Gives an extra turn whenever you do 5 or more damage

weapon 0 0 level 10 Base Game

Medal of Selentia

Doubles all of the Experience you gain while in combat

head 0 0 none Base Game

Mirror Armor

Does 1 point of damage to your enemy whenever you receive 2 or more damage

body 580 3 battle 4 Base Game

Mirror Helm

Does 1 point of damage to your enemy whenever you receive 2 or more damage

head 480 3 battle 3 Base Game

Mirror Shield

Does 1 point of damage to your enemy whenever you receive 2 or more damage

misc 380 3 none Base Game

Moat

Doubles all Blue Mana found and adds +10 Fire Resistance

misc 500 0 none Base Game

Necklace of Bones

Creates 2 +5 Skulls whenever you receive 12 or more damage

head 812 1 level 10 Base Game

Necrotic Staff

Reduces your enemy's Green Mana by half whenever you cast a spell

weapon 1100 1 earth 12 Base Game

Nightcloak

Creates a random Purple Star at the start of each of your turns

body 380 2 cunning 4 Expansion

Noble Helm

Adds +4 to your Morale skill

head 750 6 level 5 Base Game

Novashield

Blinds an opponent for 3 turns if they do 15+ damage in one strike

misc 900 1 level 9 Expansion

Ogreblood Helm

Adds +2% to Fire Resistance whenever your enemy casts a spell

head 1200 0 none Base Game

Ogres' Ring

Adds +3 to Green Mana whenever your enemy casts a spell

misc 928 0 none Base Game

Orcish Mang

Reduces your enemy's Red Mana by 2 whenever you do 3 or more damage

weapon 55 6 none Base Game

Phoenix Shield

Adds +1 to Green and Red Mana for every 2 points of damage you receive

misc 2975 1 fire 24 Base Game

Plague Cloak

Adds +1 to your Life Points every turn for each Disease on an enemy

body 1375 2 water 10 Expansion

Plague Knife

Inflicts Disease on an enemy for 5 turns when doing 4 or more points of damage

weapon 2100 1 air 12 Expansion

Plague Skin

Inflicts an attacker with Disease for 5 turns whenever you receive 5 or more points of damage

body 0 0 none Expansion

Practice Shield

The owner of this shield never takes a turn

misc 0 0 none Base Game

Primitive Tower

Adds +1 to damage for every 3 of your Green Mana whenever you do 3 or more damage

head 0 0 none Base Game

Rampart Wall

Adds +20 to your total Life Points

body 500 0 none Base Game

Rat King's Amulet

Adds +3 to Gold whenever you gain Blue Mana

head 812 0 none Base Game

Ratmaster Helm

Adds +10 to Cunning if your mount is a Giant Rat

head 690 1 level 8 Expansion

Relic of Ymorgia

Adds +5 to Earth Mastery and +5% to Earth Resistance

misc 1800 0 none Base Game

Ribs of Sartek

Protects against 5 points of damage whenever you receive 10 or more damage

body 0 0 none Base Game

Ring of Air

Adds +1 to Yellow Mana for every 3 Green Mana you gain

misc 420 4 air 5 Base Game

Ring of Earth

Adds +1 to Green Mana for every 3 Red Mana you gain

misc 440 4 earth 5 Base Game

Ring of Fire

Adds +1 to Red Mana for every 3 Blue Mana you gain

misc 460 4 fire 5 Base Game

Ring of Warmth

Adds +10% to Fire Resistance

misc 450 4 fire 4 Base Game

Ring of Water

Adds +1 to Blue Mana for every 3 Yellow Mana you gain

misc 410 4 water 5 Base Game

Ruby Ring

Triples the Gold you gain from matching Gold Coins

misc 250 0 none Base Game

Runekeeper's Key

Adds +5 to all of your Mana Reserves whenever you match 4 or 5 gems

body 2000 0 level 20 Base Game

Runekeeper's Tome

Adds 50% to damage for each of your Mana Reserves that are full

weapon 3000 0 level 20 Base Game

Runic Banner

Adds +2 to all Mana and Life Points each turn if Blue and Yellow Mana are both 16+

misc 1500 1 morale 16 Expansion

Runic Blade

Adds +1 damage for every 8 Blue and 8 Green Mana you have whenever you do 5 or more damage

weapon 1500 1 morale 15 Expansion

Runic Cloak

Adds +2 to all Mana and Life Points each turn if your Yellow and Green Mana are both 16+

body 1500 1 morale 15 Expansion

Runic Helm

Adds +2 to all Mana and Life Points each turn if your Red and Yellow Mana are both 16+

head 1500 1 morale 15 Expansion

Sartek's Tail

Does 1 to 10 points of damage to your enemy whenever you gain 3 or more Red Mana

weapon 0 0 none Base Game

Scale Armor

Gives a 75% chance to protect against 1 point of damage whenever you receive 2 or more damage

body 885 2 battle 10 Base Game

Scale Boots

Gives a 75% chance to protect against 1 point of damage whenever you receive 2 or more damage

misc 820 2 battle 10 Base Game

Scale Helm

Gives a 75% chance to protect against 1 point of damage whenever you receive 2 or more damage

head 855 2 battle 10 Base Game

Serephine's Ring

Removes all status effects whenever you match 4 or 5 gems

misc 0 0 none Base Game

Sharp Teeth

Adds +2 to all damage done when matching Skulls

weapon 0 0 none Expansion

Shaman's Staff

Adds +1 to Green Mana whenever you gain Green Mana, and adds +1 to damage whenever you do 3 or more damage

weapon 1246 2 earth 8 Base Game

Shield Of Sacrifice

Adds +1 to all of your Mana Reserves for every 4 damage that you receive

misc 930 0 none Base Game

Shield of Albion

Adds +1% to Air Resistance every time you gain 3 or more Yellow Mana.

misc 2500 0 none Base Game

Silver Dragon Orb

Adds +1 to Blue Mana at the start of each of your turns

misc 590 0 none Base Game

Silver Harp

Adds +3 to Yellow Mana whenever your enemy casts a spell

misc 775 3 morale 10 Base Game

Sir Ector's Sword

Gives a 50% chance to create a Skull whenever you gain Experience, and adds +1 to damage whenever you do more than 2 damage

weapon 0 0 none Base Game

Skull Totem

Adds +2 to Green Mana every time you gain Experience

head 1058 0 none Base Game

Skull of Minogoth

Destroys all Purple Stars, giving full effect for each one, whenever you match 4 or 5 gems

head 2000 0 none Base Game

Small Tower

Adds +2 to damage whenever you do 2 or more damage

head 0 0 none Base Game

Sorcerer's Cloak

Reduces your enemy's Mana Reserves by 2 whenever you receive 2 or more damage

body 1450 1 earth 10 Base Game

Soultree Axe

Adds +2 to Life Points whenever you do 4 or more damage

weapon 1600 0 none Base Game

Spiked Club

Adds +2 to Red Mana whenever you do 5 or more damage

weapon 80 2 battle 4 Base Game

Spine of Sartek

Adds +20 to your Morale skill

misc 0 0 none Base Game

Spirit Staff

Adds +1 to all of your Mana Reserves whenever you take 3 or more damage

weapon 707 2 level 8 Base Game

Staff of Abjuration

Adds +1% to all Resistances for each 5 levels of your enemy

weapon 1950 1 morale 15 Expansion

Stormhammer

Destroys a random column of gems whenever you match 4 or 5 gems

weapon 1950 0 none Expansion

Stormhelm

Destroys a random column of gems whenever you receive 4 or more Experience

head 1960 0 none Expansion

Stormarmor

Destroys a random column of gems whenever you receive 4 or more Gold

body 1888 0 none Expansion

Stormshield

Destroys a random column of gems whenever you gain 6 or more Yellow Mana

misc 1825 0 none Expansion

Stiletto

Reduces your enemy's Mana reserves by 1 for every 3 points of damage you do

weapon 1100 2 cunning 9 Expansion

Stone Gate

Gives a 75% chance to protect against 2 points of damage whenever you receive 3 or more damage

weapon 500 0 none Base Game

Stone Wall

Adds +50 to your total Life Points

body 500 0 none Base Game

Talisman of Araveine

Adds half your Blue Mana to Water Resistance

head 750 0 none Expansion

Tentacle

Adds +1 to damage for every 3 of your Blue Mana whenever you do 3 or more damage

weapon 0 0 none Base Game

Theiran Hammer

Adds +2 to damage and turns a single random Blue Gem into a Yellow Gem whenever you do 3 or more damage

weapon 584 2 battle 6 Base Game

Thief's Boots

Adds +8 to Blue Mana whenever an enemy casts a spell

misc 1545 3 cunning 6 Expansion

Thief's Cowl

Doubles all damage you do while Hidden

head 1225 1 cunning 10 Expansion

Tome of Healing

Removes Disease and adds +1 to Life Points at the start of your turn

misc 1000 1 water 8 Expansion

Tome of Plague

Inflicts your enemy with Disease for 8 turns every time anybody casts a spell

misc 2000 0 none Expansion

Tooth of Sartek

Adds +1 to all damage done when matching Skulls

misc 0 0 none Base Game

Troll Ring

Adds +1 to Life Points if Blue Mana is 6+ at the start of each of your turns

misc 480 3 level 3 Base Game

Trollblood Staff

Adds +2% to Water Resistance whenever your enemy casts a spell

weapon 1200 0 none Base Game

Uberhammer

Adds +5 to damage and turns a single random Red Gem into a Skull whenever you do 3 or more damage

weapon 0 0 battle 8 Base Game

Ultimate Troll Ring

Adds +3 to Life Points if Blue Mana is 12+ at the start of each of your turns

misc 1880 1 level 13 Base Game

Unholy Lance

Base Game: Adds +1 to damage for every 4 of your Green Mana whenever you do 3 or more damage

Expansion: Adds +1 to damage for every 7 of your Green Mana whenever you do 3 or more damage

weapon 1600 1 morale 12 Base Game

Unicorn Shield

Adds +15 to Life Points whenever you match 5 gems

misc 950 2 level 9 Base Game

Urgol Charm

Adds +4 to Blue and Green Mana whenever an enemy casts a spell

misc 1460 1 water 10 Expansion

Whip

Does 1 damage to your enemy whenever you gain Yellow Mana

weapon 400 4 cunning 5 Base Game

Witch's Claw

Each point of damage you do drains 1 point of Yellow Mana from the enemy and gives it to you

weapon 0 2 morale 15 Expansion

Wightblade

Reduces your enemy's Red Mana by 5, and gives it to you as Blue Mana, whenever you do 3 or more damage

weapon 550 3 water 6 Base Game

Wolfbane Cloak

Adds +1 to Water Resistance whenever you match 4 or 5 gems

body 790 0 none Base Game

Wooden Gate

Gives a 75% chance to protect against 1 point of damage whenever you receive 2 or more damage

weapon 500 0 none Base Game

Woodland Cloak

Adds +1 to Green Mana for every 3 damage you do

body 900 5 cunning 3 Base Game

Wyrmblood Stone

Adds +2% to Air Resistance whenever your enemy casts a spell

misc 1200 0 none Base Game

Zombie Claw

Gives a 50% chance to cause Disease, and adds +1 to damage whenever you do damage

weapon 400 0 none Base Game