Puzzle Quest PC/Wii/PS2 Item List

Spell Casting Success Calculator

Note: These pages are for the Nintendo DS and PSP versions of the game. Other versions may have significant differences.

Spell List | Item List | Rune List

Note: These pages are for the XBox 360 expansion version of the game. Other versions may have significant differences.

Spell List | Item List | Rune List

Note: These pages are for the PC/Wii/PS2 version of the game. Other versions may have significant differences.

Spell List | Item List | Rune List


Filter Items

Items

Note: Rarity is a number from 0 to 8, representing how hard it is to find the item at a shop. 0 = not buyable, 1 = very rare ... 8 = very common.
Thanks to eishin on the GameFAQs message board for the info.

Item Type Cost Rarity Requirement

Adamantine Gate

Gives a 75% chance to protect against 4 points of damage whenever you receive 5 or more damage

weapon 500 0 none

Amulet of Blood

Adds +1 to Red Mana for every point of Experience you receive

head 1280 0 none

Archdruid's Staff

Adds +1 to Green and Yellow Mana whenever any spell is cast

weapon 680 2 air 5

Arkliche Ring

Generates a point of each color Mana for every 3 points of Experience you receive

misc 2400 2 earth 20

Arkliche Staff

Reduces the enemy's Experience Points by 2 for every point of damage you do

weapon 1560 0 earth 20

Armor of Minogoth

Protects against 1 point of damage whenever you receive 2 or more damage, and adds +15% to Earth Resistance

body 2250 0 none

Axe of Doom

Adds +1 to damage and destroys all Red Skulls whenever you do 3 or more damage

weapon 1000 0 none

Axe of Red-Axe

Adds +5 to Fire Resistance and Fire Mastery. Adds +2 to damage whenever you do 3 or more damage

weapon 2500 0 none

Bane's Cloak

Gives a 1% chance per 3 points of Water Mastery to add +10 to Life Points at the start of each of your turns

body 0 0 none

Bane's Crown

Adds +1 to Battle, Cunning and Morale for every 3 points of Air Mastery

head 0 0 none

Bane's Shield

Adds +1 to all Resistances for every 3 points of Earth Mastery

misc 0 0 none

Bane's Sword

Adds +1 to damage for every 3 points of Fire Mastery whenever you do 3 or more damage

weapon 0 0 none

Black Staff

Adds +4 to damage for each of your Mana Reserves that are full whenever you hit for 3 or more damage

weapon 1430 1 level 10

Boiling Oil

Adds +4 to damage whenever there are 8 or more Red Gems in play

misc 500 0 none

Bonefire Helm

Adds +1 to Green Mana for every 2 Red Mana you gain

head 1230 1 earth 13

Broken Shield

Gives a 10% chance to protect against 1 point of damage whenever you receive 2 or more damage

misc 0 0 none

Buttress Wall

Adds +100 to your total Life Points

body 500 0 none

Carapace

Protects against 1 point of damage and randomly creates a Red Gem whenever you receive 2 or more damage

body 0 0 none

Centaur's Bow

Adds +1 to damage and +1 to Yellow Mana whenever you hit for 3 or more damage

weapon 720 2 air 5

Chainmail Armor

Gives a 50% chance to protect against 1 point of damage whenever you receive 2 or more damage

body 445 3 battle 5

Chainmail Coif

Gives a 50% chance to protect against 1 point of damage whenever you receive 2 or more damage

head 435 3 battle 5

Chainmail Leggings

Gives a 50% chance to protect against 1 point of damage whenever you receive 2 or more damage

misc 410 3 battle 5

Chaos Skin

Adds +5 to Life Points whenever your enemy casts a spell

body 0 0 none

Circlet Of Skulls

Gives a 50% chance to create a random skull at the start of each of your turns

head 1260 2 level 15

Crest of Sartek

Adds +2% to all Resistances when you match 4 gems and +5% to all Resistances when you match 5 gems.

head 0 0 none

Death Shroud

Creates a +5 Skull for every 8 points of damage that you take (max of 3 per turn)

body 1020 2 earth 5

Doomknight Armor

Protects against 1 point of damage whenever you receive 2 or more damage, and adds +10% to Earth Resistance

body 1950 1 earth 12

Doomknight Helm

Protects against 1 point of damage whenever you receive 2 or more damage, and adds +2 to all Green Mana found

head 1950 1 earth 12

Dragon Scales

Reduces any damage of 2 or less to zero

body 0 0 none

Dragon's Claw

Reduces your enemy's Yellow Mana by 2, adds +2 to Yellow Mana and adds +3 to damage whenever you do 3 or more damage

weapon 500 0 none

Drowning Helm

Gives +10 to Blue Mana at the beginning of each combat

head 650 0 water 2

Druid's Staff

Adds +1 to Green Mana whenever any spell is cast

weapon 300 4 level 2

Dugog's Club

Gives a 20% chance to add +12 points of damage whenever you do damage

weapon 800 0 none

Dwarven Axe

Adds +10% to Earth Resistance, and adds +1 to damage whenever you hit for 3 or more damage

weapon 900 0 none

Earthblood Cloak

Adds +2% to Earth Resistance whenever your enemy casts a spell

body 1200 0 none

Elemental Gem

Adds +2 to all of your Mana Reserves for each of your Mana Reserves that are full at the start of each of your turns

head 1340 0 none

Elven Bow

Adds +2 to Green and Yellow Mana whenever you do 2 or more damage

weapon 270 3 earth 5

Elven Helm

Adds +1% to Earth Resistance for each point of Green Mana over 5

head 1235 2 earth 12

Elven Plate

Gives an 80% chance to protect against 1 point of damage and generate +2 Green Mana whenever you receive 2 or more damage

body 1890 1 earth 10

Erik's Bow

Adds +1 to damage plus an additional +1 for every 5 of your levels whenever you do 3 or more damage

weapon 1012 0 level 8

Extra Head

Gives an extra turn whenever you receive Gold

head 0 0 none

Fire Moat

Doubles all Red Mana found and adds +1 to all damage

misc 500 0 none

Firewalker's Staff

Adds +5% to Fire Resistance, and adds +1 to damage for every 8 of your Red Mana whenever you do 3 or more damage

weapon 1200 2 fire 8

Flameblade

Adds +1 to damage for every 2 Red Gems in play whenever you do 3 or more damage

weapon 1975 1 fire 10

Flaming Helm

Gives +8 to Red Mana at the beginning of each combat

head 625 2 fire 2

Frostblade

Adds +1 to damage for every 2 Blue Gems in play whenever you do 3 or more damage

weapon 1950 1 water 10

Frozen Staff

Gives a 1% chance per point of your Blue Mana that your enemy will lose a turn whenever you do 2 or more damage

weapon 1330 2 water 8

Full Plate Armor

Gives a 100% chance to protect against 1 point of damage whenever you receive 2 or more damage

body 1675 1 morale 10

Full Plate Boots

Gives a 100% chance to protect against 1 point of damage whenever you receive 2 or more damage

misc 1600 1 morale 10

Full Plate Helm

Gives a 100% chance to protect against 1 point of damage whenever you receive 2 or more damage

head 1650 1 morale 10

Giant Maul

Adds +4 to damage whenever you do 3 or more damage

weapon 280 0 battle 20

Giant Stinger

Gives an 80% chance to cause Poison, and adds +2 to damage whenever you do 2 or more damage

weapon 200 0 none

Gnoll Pack

All points of Experience and Gold gained are added to a random skill

misc 0 0 none

Gnollkryss

Adds +1 to current and maximum Life Points for every 4 points of damage you do

weapon 1460 1 cunning 10

Great Axe

Gives a 50% chance of an extra turn whenever you do 5 or more damage

weapon 480 2 level 10

Great Mang

Gives a 25% chance to reduce your enemy's Red Mana to zero whenever you hit for 3 or more damage

weapon 680 2 battle 10

Great One's Horn

Adds +8 to your Cunning, Battle and Morale skills

misc 1760 0 none

Greater Troll Ring

Adds +2 to Life Points if Blue Mana is 9+ at the start of each of your turns

misc 980 2 level 8

Gruulkar's Shield

Adds +1 to your Battle skill whenever you receive 2 or more damage

misc 1360 0 none

Halberd

Deals double damage if your opponent has less than 25% Life Points

weapon 675 4 battle 11

Harpy's Claw

Reduces your enemy's Red and Yellow Mana by 1, and gives it to you, for every 3 damage you do

weapon 200 0 none

Harpy's Crown

Whenever you receive 5 or more damage, your Air Resistance increases by +1%

head 875 2 air 10

Heavenly Orb

Adds Air Resistance equal to half your Yellow Mana

misc 750 2 morale 5

Heirophant's Staff

Adds +2 to Green and Yellow Mana whenever any spell is cast

weapon 1300 1 air 10

Helm of the Ram

Adds +2 to damage whenever you do 3 or more damage

head 715 3 none

High Tower

Adds +3 to damage whenever you do 3 or more damage

head 0 0 none

Holy Lance

Adds +1 to damage for every 7 of your Yellow Mana whenever you do 3 or more damage

weapon 1800 1 morale 12

Horn of Frost

Adds +5 to damage if Blue Mana is 20+ whenever you do 3 or more damage

misc 1485 2 water 6

Horn of Triumph

Gives +50 to Experience whenever you win a combat

misc 320 3 none

Horned Helm

Adds +3 to Red Mana whenever your enemy casts a spell

head 515 1 morale 10

Huge Fangs

Gives a 25% chance to cause Poison, and adds +4 to damage whenever you do 6 or more damage

weapon 200 0 none

Huge Stinger

Gives an 80% chance to cause Poison, and adds +6 to damage whenever you do 2 or more damage

weapon 200 0 none

Imperial Armor

Gives +2 Experience every time you receive 2 or more damage

body 625 4 morale 10

Imperial Helm

Has a 20% chance to reduce any incoming damage of 2 or higher to a single point of damage

head 960 5 morale 5

Iron Fists

Adds +2 to damage whenever you do any damage

weapon 200 0 none

Iron Gate

Gives a 75% chance to protect against 3 points of damage whenever you receive 4 or more damage

weapon 500 0 none

Iron Skin

Adds +1 to Green Mana when you receive damage, and protects against 1 point of damage whenever you receive 2 or more damage

body 200 0 none

Jarl's Cloak

Adds +2 to Blue Mana whenever you gain Blue Mana

body 850 0 none

Jarl's Hammer

Does 2 points of damage to your enemy whenever you receive 2 or more Blue Mana

weapon 780 0 none

Jotun's Boots

Adds +1 to other Mana Reserves whenever you receive 2 or more Red Mana

misc 500 0 none

Jotun's Helm

Adds +1% to Fire Resistance whenever you receive 3 or more Red Mana

head 950 0 none

Key of Power

Adds +4 to your Earth, Fire, Water, and Air Mastery skills

misc 846 0 none

Khazrimi Key

Adds +2 to Green Mana whenever your enemy casts a spell

misc 1150 0 none

Lance

Adds +1 to damage whenever you do 3 or more damage

weapon 40 8 morale 5

Leather Armor

Gives a 25% chance to protect against 1 point of damage whenever you receive 2 or more damage

body 160 4 none

Leather Boots

Gives a 25% chance to protect against 1 point of damage whenever you receive 2 or more damage

misc 140 4 none

Leather Helm

Gives a 25% chance to protect against 1 point of damage whenever you receive 2 or more damage

head 155 4 none

Lichebane Charm

Adds +6 to damage done against Liches and Arkliches whenever you do 3 or more damage

head 2500 0 none

Longbow

Adds +3 to Yellow Mana whenever you do 3 or more damage

weapon 120 3 none

Longsword

Adds +4 to your Battle skill

weapon 110 0 none

Lucky Stones

Adds +6 to your Cunning skill

misc 345 4 none

Lysean Crown

Adds +5 to your Morale skill

head 520 3 level 10

Mage Tower

Adds damage equal to half your highest Mana Reserve whenever you do 2 or more damage

head 0 0 none

Mana Node

Adds +5 to all skills whenever an enemy casts a spell

misc 500 0 none

Massive Club

Adds +3 to Earth Mastery, and adds +3 to damage whenever you do 3 or more damage

weapon 910 0 none

Massive Wall

Adds +200 to your total Life Points

body 500 0 none

Mechanical Axe

Gives an extra turn whenever you do 5 or more damage

weapon 0 0 level 10

Medal of Selentia

Doubles all of the Experience you gain while in combat

head 0 0 none

Mirror Armor

Does 1 point of damage to your enemy whenever you receive 2 or more damage

body 580 3 battle 4

Mirror Helm

Does 1 point of damage to your enemy whenever you receive 2 or more damage

head 480 3 battle 3

Mirror Shield

Does 1 point of damage to your enemy whenever you receive 2 or more damage

misc 380 3 none

Moat

Doubles all Blue Mana found and adds +10 Fire Resistance

misc 500 0 none

Necklace of Bones

Creates 2 +5 Skulls whenever you receive 12 or more damage

head 812 1 level 10

Necrotic Staff

Reduces your enemy's Green Mana by half whenever you cast a spell

weapon 1100 1 earth 12

Noble Helm

Adds +4 to your Morale skill

head 750 6 level 5

Ogreblood Helm

Adds +2% to Fire Resistance whenever your enemy casts a spell

head 1200 0 none

Ogres' Ring

Adds +3 to Green Mana whenever your enemy casts a spell

misc 928 0 none

Orcish Mang

Reduces your enemy's Red Mana by 2 whenever you do 3 or more damage

weapon 55 6 none

Phoenix Shield

Adds +1 to Green and Red Mana for every 2 points of damage you receive

misc 2975 1 fire 24

Practice Shield

The owner of this shield never takes a turn

misc 0 0 none

Primitive Tower

Adds +1 to damage for every 3 of your Green Mana whenever you do 3 or more damage

head 0 0 none

Rampart Wall

Adds +20 to your total Life Points

body 500 0 none

Rat King's Amulet

Adds +3 to Gold whenever you gain Blue Mana

head 812 0 none

Relic of Ymorgia

Adds +5 to Earth Mastery and +5% to Earth Resistance

misc 1800 0 none

Ribs of Sartek

Protects against 5 points of damage whenever you receive 10 or more damage

body 0 0 none

Ring of Air

Adds +1 to Yellow Mana for every 3 Green Mana you gain

misc 420 4 air 5

Ring of Earth

Adds +1 to Green Mana for every 3 Red Mana you gain

misc 440 4 earth 5

Ring of Fire

Adds +1 to Red Mana for every 3 Blue Mana you gain

misc 460 4 fire 5

Ring of Warmth

Adds +10% to Fire Resistance

misc 450 4 fire 4

Ring of Water

Adds +1 to Blue Mana for every 3 Yellow Mana you gain

misc 410 4 water 5

Ruby Ring

Triples the Gold you gain from matching Gold Coins

misc 250 0 none

Runekeeper's Key

Adds +5 to all of your Mana Reserves whenever you match 4 or 5 gems

body 2000 0 level 20

Runekeeper's Tome

Adds 50% to damage for each of your Mana Reserves that are full

weapon 3000 0 level 20

Sartek's Tail

Does 1 to 10 points of damage to your enemy whenever you gain 3 or more Red Mana

weapon 0 0 none

Scale Armor

Gives a 75% chance to protect against 1 point of damage whenever you receive 2 or more damage

body 885 2 battle 10

Scale Boots

Gives a 75% chance to protect against 1 point of damage whenever you receive 2 or more damage

misc 820 2 battle 10

Scale Helm

Gives a 75% chance to protect against 1 point of damage whenever you receive 2 or more damage

head 855 2 battle 10

Serephine's Ring

Removes all status effects whenever you match 4 or 5 gems

misc 0 0 none

Shaman's Staff

Adds +1 to Green Mana whenever you gain Green Mana, and adds +1 to damage whenever you do 3 or more damage

weapon 1246 2 earth 8

Shield Of Sacrifice

Adds +1 to all of your Mana Reserves for every 4 damage that you receive

misc 930 0 none

Shield of Albion

Adds +1% to Air Resistance every time you gain 3 or more Yellow Mana.

misc 2500 0 none

Silver Dragon Orb

Adds +1 to Blue Mana at the start of each of your turns

misc 590 0 none

Silver Harp

Adds +3 to Yellow Mana whenever your enemy casts a spell

misc 775 3 morale 10

Sir Ector's Sword

Gives a 50% chance to create a Skull whenever you gain Experience, and adds +1 to damage whenever you do more than 2 damage

weapon 0 0 none

Skull Totem

Adds +2 to Green Mana every time you gain Experience

head 1058 0 none

Skull of Minogoth

Destroys all Purple Stars, giving full effect for each one, whenever you match 4 or 5 gems

head 2000 0 none

Small Tower

Adds +2 to damage whenever you do 2 or more damage

head 0 0 none

Sorcerer's Cloak

Reduces your enemy's Mana Reserves by 2 whenever you receive 2 or more damage

body 1450 1 earth 10

Soultree Axe

Adds +2 to Life Points whenever you do 4 or more damage

weapon 1600 0 none

Spiked Club

Adds +2 to Red Mana whenever you do 5 or more damage

weapon 80 2 battle 4

Spine of Sartek

Adds +20 to your Morale skill

misc 0 0 none

Spirit Staff

Adds +1 to all of your Mana Reserves whenever you take 3 or more damage

weapon 707 2 level 8

Stone Gate

Gives a 75% chance to protect against 2 points of damage whenever you receive 3 or more damage

weapon 500 0 none

Stone Wall

Adds +50 to your total Life Points

body 500 0 none

Tentacle

Adds +1 to damage for every 3 of your Blue Mana whenever you do 3 or more damage

weapon 0 0 none

Theiran Hammer

Adds +2 to damage and turns a single random Blue Gem into a Yellow Gem whenever you do 3 or more damage

weapon 584 2 battle 6

Tooth of Sartek

Adds +1 to all damage done when matching Skulls

misc 0 0 none

Troll Ring

Adds +1 to Life Points if Blue Mana is 6+ at the start of each of your turns

misc 480 3 level 3

Trollblood Staff

Adds +2% to Water Resistance whenever your enemy casts a spell

weapon 1200 0 none

Uberhammer

Adds +5 to damage and turns a single random Red Gem into a Skull whenever you do 3 or more damage

weapon 0 0 battle 8

Ultimate Troll Ring

Adds +3 to Life Points if Blue Mana is 12+ at the start of each of your turns

misc 1880 1 level 13

Unholy Lance

Adds +1 to damage for every 7 of your Green Mana whenever you do 3 or more damage

weapon 1800 1 morale 12

Unicorn Shield

Adds +15 to Life Points whenever you match 5 gems

misc 950 2 level 9

Whip

Does 1 damage to your enemy whenever you gain Yellow Mana

weapon 400 4 cunning 5

Wightblade

Reduces your enemy's Red Mana by 5, and gives it to you as Blue Mana, whenever you do 3 or more damage

weapon 550 3 water 6

Wolfbane Cloak

Adds +1 to Water Resistance whenever you match 4 or 5 gems

body 790 0 none

Wooden Gate

Gives a 75% chance to protect against 1 point of damage whenever you receive 2 or more damage

weapon 500 0 none

Woodland Cloak

Adds +1 to Green Mana for every 3 damage you do

body 900 5 cunning 3

Wyrmblood Stone

Adds +2% to Air Resistance whenever your enemy casts a spell

misc 1200 0 none

Zombie Claw

Gives a 50% chance to cause Disease, and adds +1 to damage whenever you do damage

weapon 400 0 none